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Graphics
General
Graphics Information
Graphics
are a big part of graphics design, some would say the most important!
Understanding why some print well and why some don't is important information
to have. This section will help you understand them. Want
the whole story? Try
reading our graphics overview!
What
Are Duotones, Duographs, Tritones and Quadtones?
Duotones
are two-color halftone image reproductions.
Usually, a duotone will be made up of black and one other color, though
it doesn't have to be. A duotone should be created so that the two colors
are used at different intensities. This can create an image with subtle
coloring that does not overpower or muddy the image's clarity. If done
correctly,..read
more
Drum
Scans: Worth the Price?
A
scanner is a device that takes a picture of a printed page or image (transparency
or print) and converts it into a graphic image on a computer system. Drum
scanners are used to produce the highest level of resolution
and image-quality available. Drum scans are created by...read
more
Flatbed
Scans: Useful & Inexpensive
A scanner is
a device that takes a picture of a printed page or image (transparency
or print) and converts it into a graphic image on a computer system. Unless
an Optical Character Recognition (OCR) program is being used, the scanner
will not recognize a page of text as characters. It will see everything
as a graphical image. Flatbed scanners are the most common type of scanner
and can ...read
more
Moiré
Patterns and How to Avoid Them
A moiré (pronounced
"more-ray") pattern is sometimes seen in printed materials.
Moiré patterns come about when two halftone
screen patterns come into conflict something that both designers
and printers want to avoid. There's a few common ways for this to happen.
A common method...read
more
Preflighting
Your Design Project
Preflighting
refers to the process that a designer goes through (or should go through)
before releasing files to a printer or service bureau for film to be made.
There is an extensive list of things that a designer should check to ensure
that a project will output as it should. There are software programs that
will assist a designer in these pursuits and will help save a lot of time
by checking a lot of little details. Here are a just few items that should
be on every designer's preflight checklist...read
more
What
Is Trapping?
Back in
the days when there were a lot more people involved with the production
process, a designer never got close to the whole process of trapping.
But, as the walls started to come tumbling down, technology knocked people
like film-strippers and many pressmen out of their jobs. These were the
people who did things like trapping, so it seemed like the responsibility
would fall on the designer. After all, the designer was responsible for
every other aspect of setting up electronic files correctly. Why not trapping?...read
more
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